

That means you're stuck with Diablo III for the time being. RELATED: 10 Best Loot-Based aRPG Video Games Out Today, Ranked Just kidding, but you're going to have to wait a long while before the fourth Diablo title. It won't release until the sixty-sixth generation of your grandkids has been born and sacrificed to the Elder Ones.

To your question of comparison: Highly recommend Grim Dawn, do not recommend Van Helsing at all, and can't offer insight into Victor Vran because I'm too busy with Grim Dawn.If you've been living under a rock (which is highly unheard of for us gamers), then we have good news for you: Blizzard has finally uncovered Diablo IV and it's beautiful. Whereas D3 is only playable with a pre-defined set of gear which determines the playstyle and PoE revolves around ladder pushing through a very strong metagame, GD just wants to be played. Some things fall off later (usually in lategame Ultimate, the third and highest difficulty, though I can't personally testify to that because I have yet to get a character over 80), but having the freedom to at least try without the game shoehorning you into one of a handful of builds is a great experience in character creation. I got sidetracked and have been meaning to give it another go, but whenever I want to play an ARPG I remember one of my dozens of builds I'm currently working on in Grim Dawn and feel like I'll get to Vran "later" once I'm "done" with everything there is to explore in GD, but coming up on 500 hours and with another expansion slated for later this year, I don't think that's going to be any time soon.Įveryone wants different things, but for me GD is the best iteration of the ARPG experience there is for one simple reason: you can make a build around basically anything in the game and it will work reasonably well. You choose between a few different weapons and skills to determine your playstyle, but you're ultimately always going to be playing through Victor's story as Victor, and I'm doubtful I would be able to play it multiple times just to see the other skills. Victor Vran is a better experience with much more theoretical replayability due to its mechanics and build customization options, but I'd call it more of a hack'n'slash than an ARPG. It plays like a single-player campaign with a thin veneer of ARPG mechanics with no interest in being a full-fledged ARPG. I'd rate the replayability very, very low and the complexity/interest of skills as below par for ARPGs. The other skills were not interesting enough to bother using and the game was not interesting enough to bother playing again to try the other class. I played a rifle build and all I ended up doing was left clicking through the game. Helsing was very shallow in build creation and skill use.


I have all three (if you're referring to the first Van Helsing title) and for comparison I put 12.5 hours into Helsing, 2.5 hours into Vran, and 483 hours into Grim Dawn (so far). Different games entirely, and it depends on what you want out of your ARPGs.
